(Original Unit Graphics proposal Dominique; 6/23/99)
I think we're close enough to start the
design work on the graphics for the military units.
We will *not* be having dozens and dozens of individual units scattered
around the board, remember.
The basic "unit" that will be on the map is an Army Group, Navy
Fleet, Air Wing and maybe Space Troop. Each of those units will represent
from one to scores of individual military "elements" [I'm
avoiding the word "unit" as it's too unclear.
"Elements" are a part of a "Task Force". There are 4
kinds of TF.]
So we'll need those 4 basic TF type graphics: Army, Navy, Air, Space. In
different stages of military sophistication, of course. As the Civ goes
from Primitive tech level to HyperModern, the graphics should change. I don't
understand all the civ-tech-level stages yet, so I can only guess:
--Primitive [spears, clubs]
--Classic [Roman, Greek, Egyptian era]
--Medieval [Bows, Knights, Samurai]
--Napoleonic [Muskets]
--Early Modern [Rifle, Tank, Biplane]
--Modern [Assault Rifle, Tank, Jet]
--HyperModern [Stealth craft, satellite weapons]
That's 7.. x 4 TF types = 28 icons. Too
much?
The only place I can think of for individual element icons is on the Build
Screen [when you select what to build, or rather to "encourage"
your cooperative citizens to build for you], or when you list all the
constituent elements of a TF, or when you list all the
"mothballed" units at a city or military base.
So, I'm not sure if they will even be needed. There's going to be an
enormous number of different possible elements to design, after all. Maybe
just a name and description would do? Or a symbol: crossed swords, wings,
a gun, etc.
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