| The
Clash of Civilizations A History of Warfare (Summary) |
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Commentary I've
just finished reading the book "A History of Warfare" by
English military historian, John Keegan. As many of you, civ players,
I'm interested in world history and I try to spend time reading that
sort of material. This particular book has impressed me deeply changing
a lot of perceptions I had regarding war and its links with the society
that exercise it. The following is a humble attempt to summarize the
main ideas and conclusions of the historian. My goal is to challenge
your own prejudges regarding war and to encourage you to think ways in
which the different effects Keegan mentions can be modeled within Clash.
Beyond war, Keegan's book may impact in several Clash models. At least,
social, govt, tech and diplomatic models can be influenced by Keegan
analysis. |
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A History of Warfare by John Keegan (Summary Attempt) Primitive
War Keegan
tries to give a notion of war from its very primitive form. To do that, he
gives a number of examples from a lot of small tribes, small enough to not
be called civilizations. One may consider primitive war is outside the
range of Clash and useless to study, but as I discovered reading the book,
the evolution from the primitive war counts and may lead to different ways
to practice war and through that, influence the type of techs a civ will
develop. The main analysis in Keegan's book about primitive warfare tell
us at least two important things: War
is one more form of expression by a culture. The ways in which war is
carried on can change strongly from one culture to another and, as I'll
try to show, this link between culture and "war style" is
persistent along world history. Not only persistent, but also a major
factor in war power balance shifts overtime and also influencing the way
in which war technologies evolve. Keegan challenges the view of a human
species intimately related with aggressiveness, and war something
inevitable crude and violent, like if mankind was destined to move to war
when a conflict becomes increasingly important. He does so through dozens
of examples, some of them I've chosen for this summary. Primitive
tribes invented a number of ways in order to make war a more
"humanitarian" activity. Although in modern times we can see
something similar in "conventions" like avoiding use of chemical
weapons, the primitive forms were wide more restrictive. For example, a
battle between two tribes may consist with only verbal offenses to the
enemy and visual demonstrations of power. Throwing arrows or lances was
vastly more common than entering in close battle, causing less death.
Also, the actual battle could stop if someone got seriously injured in
some cultures! Another way in which two tribes could solve their
differences was choosing the bravest men, one from each tribe, and let
them fight. The winning man gives the victory for the entire tribe. David
vs. Goliath in the bible is the perfect example and from this perspective
one may think it really happened in the way the bible describe it. Notice
David won using a throwing weapon, which goes in the same direction as
mentioned above about preferring "distant combat" instead of
engaging face to face. The reasons for war were usually minor faults, like
someone stealing a woman from the neighboring tribe (like in the war of
Troy). When it was about land, the final outcome usually was the
mobilization of the losing tribe to a less fertile land. Primitive warfare
is full of rituals and these rituals took a big share of the battle time
rather than concentrating in killing your enemy. Practices like
cannibalism, "shrinking heads" or taking out the prisoner's skin
found in African communities or in Native American tribes are examples of
the importance of the rite. A
very interesting example of primitive warfare is found in the Aztec
empire. The manhood of Aztec warriors was measured in terms of the number
of prisoners they could catch. The reason was human sacrifices (practiced
in cities not in the battlefield) were highly important. So, Aztec weapons
were made and used trying to hurt rather than kill. This is a profound
difference in the exercise of war compared to (western) European culture
where weapons were built to kill and defeat IN the battlefield. I'll get
back to this Aztec example later. The
primitive way of doing war was full of rites and also deeply rooted on
"distance war" (lances, arrows) instead of close encounters. War
at that level is very "humanitarian" as I putted it above, but
some deviations could exist as uncommon expressions. Less ritual
war-styles existed and in fact that factor alone was able to give
advantage for some tribes. The Greeks were one of them, but that's for
later. Culture
And War Techs The
cultural factor and lifestyle played a major role in ancient times. After
people were able to produce and manage bronze (what we may consider the
first real military tech (in fact the first was the arch & arrow, but
that is really far behind in history)), the chariot appeared as THE weapon
of ancient times. The interesting thing is chariot comes directly from a
special form of living, a particular culture: Settlements were growing in
size and number during 10K-2K BC. aprox. Agriculture was giving its
profits and the people at the cities didn't interact much with other
cities, so war wasn't a real part of living at that time and when, for
some reason, a war was needed, it was practiced in the primitive style
with rites and few dead. The main danger for settlements came from nomadic
tribes trying to pillage cities and live parasitically from the cities.
Those attacks, however, were also primitive in their ways. Nomadic tribes
lived mostly from hunting and following animal hordes as the seasons
changed. The steppe is a type of terrain suitable for grass-eating
animals, so nomadic tribes were successful in living in those places. At
the same time, the steppe isn't a good place to farm, so cities weren't
established there. It is possible that in even older times primitive wars
took place between two peoples in good land for farming. The losers, as
described above, were mobilized and expulsed to worse terrain nearby like
steppes. Anyhow, the thing is a natural frontier was formed between the
two types of cultures given by the properties of land. In Asia, The
Steppe, that very large portion of land at the northwest of China, south
of Russia and to the northeast of Turkey, was the homeland of a series of
nomadic tribes with that type of life. They lived from hunting steppe's
animals, shepherding and pillaging cities in the limit of the steppe
entering good farming land. But the relation between these two cultures
was about to change. Horses were (are still?) found in a series of races,
but at those times it was about impossible to ride them, so they were seen
as just another animal to hunt and eat. The reason was the physical
characteristics of the horses. Most of them just couldn't stand the weight
of a man over them. Some could, but only sitting at the rear instead of at
the middle like nowadays. At the rear you don't get the real mobility and
control you have sitting on the middle. Using horses as pulling power was
more feasible, but even that was difficult because horses were weak too.
Cutting the balls from a bull (an ox) was a much better solution to
acquire pulling power. The horses were so useless for men's needs, that
they were hunted and served for dinner like any other animal. Native
Americans wiped them out long before Europeans arrived only through
eating, showing us how unimportant this animal was for other purposes. It
was only after a long process of refining horse races that the nomads were
able to have a horse capable of pulling a chariot in a useful manner. Why
that effort if you have the ox? Because the nomads hunted and had
shepherds. They wanted speed to go after animals. On the shepherding side,
you also need to move fast to keep wolves and other predators away from
your animals. Or just run away, but fast. If predators come and you can't
move at the pace at which your herd can run away, you put your animals in
danger. Moving fast with your arch around the place is a huge advance in
that type of life style. The people at the cities didn't have that need.
They learned to live from the land instead of going around after fast
animals and soon "forgot" their past tradition of hunting. They
consumed meat, but the sort of meat coming from "farms", cows,
pigs, etc. Animals ad hoc to the settled life style. Nomads in the steppe
soon became masters of the chariot using arch and arrows to submit the
beasts while going like a thunder among the herd. It wasn't long after
they started to use the new tech against the city peoples to get better
bounties in pillage. The helpless citizens were unable to fight an enemy
with such mobility while arrows fell like rain over them. The nomads with
chariots were so successful that soon their superiority was unstoppable:
From south of Nile river nomads with chariots took over the Egyptians.
Chariots from The Steppe conquered vast lands in China and founded the
very first Chinese dynasty, the Chang. Chariots invaded the Indo valley
and destroyed the growing civilization. Mesopotamia was also conquered
destroying the dynasty founded by Hammurabi. All these events happened
around 1700-1400 BC. So we can actually say that the major civilizations
in the world fell all apart rapidly with the new invention. A
dramatic change putting all civs in jeopardy. As
time passed, the invention was copied from one place to the other and the
invaded citizens started to learn how to use it. The nomads were not able
to keep their possessions and were finally drove out from everywhere....
beaten back with their own invention. Their reign may have not been long
or prosperous, but through that invention, they passed the civilizations a
formidable weapon that was going to start a revolution in the manner in
which (settled) civilizations interact. The notion of imperialism was born
when the new tech was seen as a tool to invade the neighbor (even a far
one, given the more extensive territory you can go with chariots) and
increase the empire's land and/or richness. What
I wanted to state here is that the introduction of the chariot comes
mainly from a cultural source and it's wrong to suppose the settled civs
could develop such tech in the way they were developing writing,
astronomy, construction, etc. Cities had been there for (literally)
thousands of years and they couldn't develop a simple chariot..... Maybe
eventually the people at cities would have developed a chariot, but the
question is how late. The process of refining horse races was REALLY long
and it's very difficult to imagine why the settled people could ever take
that effort. The existence of nomads and their life style made the chariot
possible long before the settled people needed such invention, and
considering the devastation power of the invention, we should pay more
attention to those "pathetic" nomads instead of treating them
like barbaric units like in civ2 with no purpose, no culture and no tech
development. I'll come back again on the "barbaric" tribes issue
insisting on the need for better simulation of this part of the game. Chariots
were slowly replaced as time passed by mounted warriors. This was possible
through further refining of horse races making them more suitable for
being mounted (stronger horses). Just mounting horses instead of using
them with chariots have advantages. It's cheaper because you don't need to
build a chariot and the chariot isn't good for hilly terrenes and forests.
This advance, however, can be easily seen as an obvious continuation from
the use of chariots and culture didn't play a role in that. However, not
surprisingly, it was the nomads again, in about 400 ad. (some 2000 years
later) who made extensive use of mounted units in the form they were known
later and the real people who introduced mounted horses as a military
unit. The
Greeks Even
with the introduction of the chariot, war was still made in a primitive
way. People driving their chariots screamed and made visual demonstration
of their power on the prelude of a battle. In the battle, arrows were the
ultimate weapons, even when it was possible to run into the enemy and
attack them with swords or any short-range arm (iron was already known).
Furthermore, if the chariots found any good resistance, they just turned
back and tried again or just went home. Warriors, weather on chariots or
not, preferred to avoid frontal combat, a practice that persisted for a
very long time in the east. But the Greeks were different. They were less
adept to the rites in a battle and more inclined to go for close battles,
face to face. Even more important, the Greeks thought a battle should seek
a "decisive defeat", that is, destroying enemy's army. This
behavior was found long before the "great" war against the
Persians, in everlasting internal fights with each other and with other
small tribes in the Peloponnesian peninsula. The "phalanx fight"
was invented: a direct close attack by an "infantry unit".
Compared to the primitive warfare, one should look at the Greek way of
fighting like a really barbaric method. Fighting face-to-face trying to
achieve a decisive defeat is much cruder than the type of war prevailing
in civilization back then. Persian failure to invade Greece can be
probably well explained by the naval Greek power, but that doesn't help
explaining how a badly coordinated league of city-states could go strike
back and invade the Persian Empire. In Keegan's view, this was ultimately
achieved by the difference in the way of making war. Persians couldn't
contain an attack with their primitive warfare against a people seeking to
literally destroy the enemy, killing as many men as possible. Alexander
conquered most of Persia in about 20 years. That's an impressive
achievement when we think in Persia like a rich empire with
"modern" techs like chariots, mounted armies and iron weapons.
Keegan's opinion, so, sounds very reasonable to me. Sometimes
we find in the pseudo-democratic politic structure of the Greeks and
explanation for their superiority. But that's isn't really true. When the
Persians tried to invade the Peloponnesian, the only pseudo-democratic
city-state was Athens and all other cities in the league were essentially
despotic or oligarchic. Even more, when Alexander started his quest, no
city-state, neither Athens, held a democratic political system. It was a
despotic rule by Alexander. The
"decisive defeat" method of the Greeks is curious, really. One
may think such a method is an "advance" from the primitive
status of warfare, giving the Greeks the power of conquest and the option
to became a glorious empire. However, the Greeks couldn't form a real
empire and soon after they disappeared from (relevant) history. It's also
hard to consider it a "tech advance". Why the more advanced civs
like the Egyptians or the Persians themselves didn't developed earlier? If
those civilization were expanding one should suppose it's likelier they
had developed such an "advance" instead of the Greeks, but they
didn't. The Keegan's suggestion of considering it more a factor from their
culture than a "tech advance" is probably better. The
Greeks weren't the only tribe with an uncommon way to fight. Some evidence
suggests a culture of face-to-face combat in even older times in central
Europe. Anyway, Greek cultural style of making war spread once the Romans,
imitating Greek culture as a whole, built their own empire. That's why the
preferred force used by Romans was legions instead of cavalry units or
archers. They, of course, perfected the war style. In Keegan's view, the
greatest ingredient the Romans added was the use of "officials".
Romans trained their forces and from them took leaders to command them in
a top-to-bottom fashion like in modern armies. This operational element
made their armies more powerful. Greco-Roman
war style set roots in conquered European peoples and the nations that
came later (England, France, Spain, Prussia) kept it as one more element
of their culture. The culture of face to face remained yet very
"local", since in the rest of the world the
"primitive" way of making war refused to vanish. A very good
evidence of this is the use of body armor. When we think of roman and
specially mid-ages European armies, we think of heavy armored warriors,
while in the rest of the world this practice was almost null even having
the technology for iron working and knowing iron is an extremely common
material all around the world. That for sure makes one think about how
powerful is the idea of "war culture" influencing the type of
military units civs used. The western way of making war added just one
more element: Cavalry was started to be used like in the infantry, that
is, a close encounter face to face. As described above, fight with
chariots and later with mounted units, was carried on with the primitive
form, using arrows running around the on-foot units (at a safe distance).
The peoples influenced by the Romans altered this using cavalry units to
go directly into the on-foot units to massacre them with swords and other
type of close weapons. The concept of "Heavy Cavalry" was born,
since you have horses with armored men on them. People
From Steppes Kept Coming Back The
nomadic shepherding lifestyle kept alive for thousands years. They kept
doing the same things I've described like trying to gain something from
the settled peoples. However, it wasn't just pillaging. Trade with the
cities started to be increasingly more important and it was usual they
demanded "trade arrangements" from the cities. There's evidence
of steppes tribes entering to Europe making treaties with the Romans to
"keep borders open for trade" in exchange for peaceful
relationships. This was very revealing to me because it makes me think in
those "barbaric" tribes like "nomadic civs". If they
made treaties with settled civs and made trade with them and developed
techs (like chariot and mounted units), what's the real difference with a
"normal" civ? Attila
and the Huns were one of the peoples from The Steppe that made it to
dominate that land and then pushed towards the Roman Empire from Eastern
Europe in 400 ad. aprox. The Huns first pushed other peoples from The
Steppe into Europe, the Goths, which were actually running away from Hun's
power. The Romans first had to deal with them and not long after, with the
Huns themselves; an invasion they couldn't contain. The Huns were the ones
introducing mounted horses (using archers & arrows) as a powerful
military unit. They used it extensively and the Roman legions had to face
an army with a huge capability for movement. Another advantage of the
nomadic peoples that were crucial in the roman drama was their possibility
to "move with their nation". These peoples just moved entirely,
leaving no cities or a capital or plantations behind. Their economy was
able to move with them, at least for some time. Most of the different
barbaric and nomadic tribes entering Europe stayed there, so the mounted
unit was assimilated rapidly. Soon after the use of mounted units was
changed with the Greco-Roman war style (no arches, preferring swords) and
the Heavy Cavalry was born. The Huns weren't the only tribe able to tear
down the stability of an empire. Genghis Khan and the Mongols became a
major force about 1400 ad. They putted in jeopardy Chinese civ, Indian civ
and Persian civ. Genghis and his descendants also initiated new dynasties
in China (The Yuang Dynasty) and India (Mogul Dynasty). Tamerlane was
other great conqueror from The Steppe and the Turks, also from The Steppe
and being oppressed by the Mongols, were able to change again power
balance defeating the Arabs and taking Constantinople destroying the
Eastern Roman Empire. The ottoman Turks established as a settled civ and
prospered in arts and knowledge like any other "normal" civ.
They kept pushing towards west entering Eastern Europe and became one of
the most powerful empires in history. The Chinese were again invaded by
peoples from The Steppe (the Manchus) with the lost of stability it
represents, starting a new dynasty. The obvious question is How can we
hope to create a game about civilizations if we insist in treating this
peoples as unorganized barbaric units going around cities like in civ2? If
they were such an important factor in history, don't you think we should
give them more attention? Gunpowder When
gunpowder arrives we again find very significant cultural effects.
Contrary to the civ2 tech tree, the cannons were the first to appear, not
the musketeer and there's a very good reason for that. At the beginning,
cannons were highly unstable and in many cases they just blew up instead
of throwing the bale. Soldiers needed a long time to get to know and trust
gunpowder enough to dare putting a "small cannon", the musket,
near their face and fire it. Also, gunpowder was very "magic"
for soldiers for a long time, helping musketeers getting their arrival
later in history. Gunpowder was discovered and used for military means at
the beginning of the XIV century, and musketeers were available in a
relevant form in about mid XVI, some 150 years later. We also have to see
that gunpowder was seen primarily as another way to siege cities. City
besieging has a whole story of its own. Walls started to be used in early
times, 9000 BC. and earlier. City walls and city fortifications for
defense were very simple, but overwhelmingly useful. A wall surrounding
the city, the taller the better, to keep enemies from climbing it. A pit,
wet (better) or dry around the wall. And a tower, inside the walls for a
better shooting position. Keegan explains that this fortifications didn't
changed for thousands years, until gunpowder comes. The reason was it was
an excellent defense. Taking a walled city was real hard. Catapults were
an invention used only for besieging cities, but useless. To open a gap in
the walls in order to enter, you need to aim to the bottom part of the
wall, and asking a catapult a precise hit there and also with sufficient
power to tear down the wall, was about impossible. Other way was taking
"moving towers" or "siege towers" to the wall and try
to extend a bridge to get in the city, but this things were difficult to
move, slow and unstable enough to have any importance. A better way was
mining the walls at its bottom (I don't know exactly what Keegan means by
"mining"), and that was exactly why the pit was built, to make
it difficult to get to the bottom of the wall. So, finally, the most
effective way to take a walled city was just not attacking, but waiting.
Cutting off supply lines into the city left the people inside only with
what they had stored in there. Of course, a prepared city had plenty of
food and water, so besieging lasted from 3 months to 2 years! Conquerors
like Alexander actually avoided besieging, looking to fight the Persian
army in the field. When the main army is wrecked, little defense is found
in cities and more aggressive techniques can be used like just using
stairs to get into them. Well-defended walled cities, in general, were
almost impossible to take and only waiting outside was a reasonable
choice. A
cannon gave the besieging engineers what they wanted. A blast powerful
enough at the bottom of the wall. Cannons were much easier to aim, so
direct hits at the bottom were now feasible. A characteristic of the wall,
its large height, acted against itself, because the taller the wall, the
more destructive its fall and the greater the gap it opens. Also, the
destructive fall filled the pit, producing a bridge to enter. The city
walls were about to disappear from the world, but they kept alive for
another 200 years or so because of an ad hoc anti-besieging tech. To be
effective against cannons, the walls needed to be thicker, but that would
be a double-edged sword, because it would had made them more destructive
if they fell, so they also had to be less tall to avoid its destructive
fall, but in that way it made them easier to climb. The solution was the
construction of thicker and shorter walls, but with pseudo-towers along
the wall with a particular geometry. This P-T (I haven't a good
translation to English) had a diamond shape (if seen from above), so the
area exposed to enemy cannons is minimized and it's presented in such an
angle that the bale tends to bound instead of penetrating it. Over the P-T
cannons and other throwing weapons were positioned to repel the attack. At
the "rear" of the diamond (closer to the wall), shooters had a
perfect view to just outside the wall, and in that way they could protect
it from infantry trying to climb it. Replacing the walls to these new ones
was a very profitable business. Leonardo DaVinci and Michelangelo
participated in this business, but fortunately they finally preferred
other types of arts... But
the most interesting thing about gunpowder is how difficult it was to be
introduced in armies. In European culture cavalry was the center of it
all. They represented the climax of the soldier, the most decisive force
in the battlefield and held the notion of "the Knights", so
important for their feudal tradition. The musketeers, as their guns and
their technique improved, started to be a major threat for mounted units,
since the riders were easily shot down from their horses, or the horses
themselves killed. However, instead of just forgetting about cavalry,
Europeans insisted in using them for a very long time, but were never able
to maintain the importance of cavalry. Keegan views the XVI and XVII
centuries as experiment days, not only with the role of cavalry but in
other aspects too. Keegan shows many examples in his book of
"strange" battles that let us see how difficult the introduction
of fire weapons was. Within those experiments we see the
"dragoon" units, mounted units with muskets, but they didn't
prove to be better than infantry. By the end of these experiments, the
role of cavalry was reduced to just attacking a fleeing enemy or a badly
defended infantry or artillery unit, so they had already lost their main
role of older times. What's interesting about this is to see how important
is the cultural factor and how reticent people were to adopt a new and
better weapon just because of their culture, something you can never see
in civ2. The
experiments with gunpowder gave other results. The musketeers took a
considerable time to re-fill their weapons in order to shoot again, so
they were "slow" units. At the beginning cavalry could take
advantage of this, charging against them and force them to fight face to
face, where guns weren't really useful. Mixing pikemen units with
musketeers was a good solution, so cavalry just couldn't attack with ease.
It wasn't long after when a wise guy came up with the idea of a single
weapon merging the pike and the musket, the bayonet. The bayonet spread
through Europe rapidly, making pikemen obsolete and putting fire-armed
infantry in the position of the most important unit. Bayonet, by the way,
holds the record for being the weapon with the largest number of deaths
caused in the history of mankind... The
composition of armies was also a part of all experiments going on. How
many musketeers per pikemen? How many cavalry per musketeer?
etc. The 200 years of experiments weren't able to determine those
numbers, a complex environment made even more complex with the
developments going on all along, like more mobile (lighter) cannons,
bayonets and more powerful muskets. Horses
remained still for a long time, but their role passed entirely to
transport. We're used to think in the armies back then like soldiers with
firearms over horses, but they moved to the battlefield in horses and then
dismounted and fought on foot. Horses also mobilized artillery, foods and
other army needs, but they never were used again as a "part" of
a military unit. The transportation role of horses lasted even to WW2. In
WW2 transport was carried on in trains and, in a lesser degree, in trucks
to a position near the battlefield, but the horses were the transportation
force INTO the battlefield. Do you know how many horses the Germans used
(and lost) in WW1? A:1.400.000 And
in WW2? A:2.750.000 The
Russians used about 3.5 million horses in WW2!! The Americans used much
less, since their automobile industry was able to produce enough trucks to
send into the battlefield replacing the horses, but the fact that
horsepower was a cornerstone in the war effort on the transportation side
is undeniable, even for a "modern" war like WW2. However, horses
lost their position near the great warriors of the mid-ages. The
most amazing, IMO, example of the link between culture and war is
regarding the Japanese and gunpowder. The feudal system in Japan was
threatened by a European power with gunpowder (I guess it was Portugal, I
don't recall it now). The notion of decisive battles practiced in the west
was unknown and bizarre for the Japanese, and the invention brought from
Europe, cannons and muskets, were a type of warfare the Japanese couldn't
understand as a practice by a civilized people. So what did they do? They
learned about gunpowder, used it against the invaders, sent them away and
then prohibited gunpowder. Their culture was that strong about the
"proceedings" at war. Gunpowder was seen as a major threat to
civilization and they chose to not use it, even having learned how to use
it!! Gunpowder and the type of warfare practiced at a distance was indeed
a threat to political stability in Japan, since the Shoguns, the
equivalent of Lords or Warlords in Europe, represented their superiority
and their power over the peasants through their swords. I don't remember
the name of Japanese swords, but for sure you know they were of a
magnificent strength and durability. Shoguns, in a way consistent with
Buddhist beliefs, exercised sensibility respect to the environment through
poetry and other arts. The art of war was that, an art. Martial arts and
fine movements with their swords were the representation of the highness
of a Shogun. Allowing weapons like a fire-arms would had let them in a
very inconvenient position, forcing them to turn their back to a lifestyle
where the warrior and his physical skills were at the center of the
political structure. The
musket was indeed not considered a weapon for a gentleman. Within the
culture of close combat, the Europeans considered shooters a horrible
practice. The crossbow appeared in Europe in the XIII century, aprox.
Crossbows have been discovered, however, in Chinese tombs dated several
centuries before Christ. The crossbow was such an "evil" weapon
that it never was able to convince Europeans of its worth. The crossbow is
more precise and powerful than the arch, but the Europeans didn't take it
and considered crossbow users "cowards". How a knight can be
defeated by a coward shot from a distance just moving a finger? That's
ugly! The musket was an even more powerful crossbow and knights saw it
with the same dislike. Navy I
used to think that triremes and that sort of ships were a type of tech
existent when man couldn't understand how to use wind, like bronze working
precedes iron working, but I was wrong. Sailing is rather old and the use
of triremes was for the sole purpose of doing war. Yes, back then you
needed to get real close to the enemy ship to engage, since no missiles or
cannons were available. The use of oars was fundamental to get closer to
the enemy since sailing didn't give you the precision needed for those
fine movements. Once near, archers fired and infantry tried to jump on the
enemy ship. Triremes were also used hitting the enemy boat using the front
part of the ship, something very risky to do with a sailboat. This type of
war persisted for so long that, to my surprise, triremes were used until
gunpowder came up. In fact, European nations fighting against the ottoman
Turks in the Mediterranean Sea used triremes with cannons on them (early
XVI century ad.)! The first ships with cannons were triremes with the
artillery aiming in the direction of the ship. As gunpowder showed the
possibility of fighting at a distance, oars weren't as important as
before, and the ship builders realized they could use sailboats (used only
for transportation until then) and putted the cannons aiming to the sides
of the vessel. The cannons were at the side because if aiming to the
front, the power of the blast diminished the speed of the ship. Also, if
at the front, you need the enemy to appear in the direction of the wind,
and that's too much to ask to your enemy! Of course, sailboats had
advantages over triremes, like being able to navigate on open seas, go
greater distances and carry greater weight. The first sailboat built to be
a combat vessel was ready in 1513. From that point and beyond, the
sailboats just included more and more artillery and became a powerful tool
to the imperialistic desires of Europe, conquering America, Africa, India
and the southeast part of Asia. And only from that date, triremes started
to became obsolete... Four
Final Thoughts 1.
When the Spanish arrived to Aztec territory, gunpowder wasn't the main
reason for Aztec defeat. At that time musketeers almost didn't exist and
cannons, few in number and difficult to move and operate, only helped
bombarding the cities. Keegan thinks the two major factors were the use of
horses, unknown by the Aztecs and considered demons or something scaring
as that, and the practices of war itself. I mentioned above that Aztec way
of fighting and the way they used their weapons was for the purpose of
gathering prisoners, not to kill the enemy. This cultural factor proved
useless against people seeking a decisive defeat and the destruction of
the enemy army, which was the type of mentality Spanish had. 2.
Recruiting men for war has been a problem by itself. There are several
things we can say about it. In most of history, the armies constituted a
very very very small fraction of total population. Only after the American
and French revolutions conscription made possible significantly larger
armies. Keegan says conscription is a type of recruiting only available to
democratic type of governments because only when the population feel they
are fighting for THEIR govt, their nation, built by them, for them, you
can get those levels of recruiting. Other important factor in recruiting
in earlier times was the extensive use of mercenaries. They are sometimes
seen as only an "add-on" to the national army, but I've
discovered they represented in many cases the main force. Even more,
mercenaries are hired from conquered territories and from neighboring
lands with no or little organization of their own. The Persians, FE, hired
Greeks to try to invade Greece! The Roman hired Goths to try to repel the
Huns. By the end of the roman empire, most of the roman armies were
barbaric mercenaries and that helped making roman rule more unstable when
they started to demand more than what the Roman could give. 3.
The Arabic empire grew up rapidly in its beginning, but conflicts among
their leaders started to divide the empire. The Islam prohibits war among
Muslims, and only support war against non-Muslims as a mean to submit the
world to the "one and truly faith". The restriction to fight
with each other was so important that each Caliph found very difficult to
convince and command their people against another Caliph. The solution:
They used non-Muslim slaves as an army. The new institution proved to be
extraordinary and these warriors, called Mamelukes, became one of the most
important cast of soldiers in history. They were a key factor winning the
crusades when Europeans tried to conquer the Holy Land. However, they were
also a problem. Mamelukes understood they were THE force in the area and
in many times they threatened the Caliphs to overthrow them in exchange
for political powers. And finally, like European knights, they refused to
give space to a new invention, gunpowder, insisting in their way of
fighting, which finally they couldn't preserve against the power of fire.
The cultural aspects of this story are overwhelming, IMO. 4.
Although we've described the western war-style highly influenced by the
war of phalanxes of the Greeks, and the counter part of the east, avoiding
face to face combat and including tactics like fleeing instead of seeking
for a decisive and mortal defeat, nowadays the world tends to practice war
in a single way. One may think this is just the ending point where every
society tends to, but Keegan sees it another way. First, after Europe
showed its power in the imperialistic era and their crude and brutal use
of gunpowder, empires at the east wanted to imitate that thinking that it
was the ultimate way of doing war. Academies and armies in Europe sent
experts to train and teach the European style, so, undoubtedly, the east
turned its back to their traditional war style and took European’s as
the new one. But, What if the Greeks had lost their effort against the
Persians? What if for some reason the western style of doing war couldn't
prevail? Was it destined to prevail like it has? Second, in Keegan's view,
such weapons as a nuclear bomb or, in general, any weapon of massive
destruction, are just the obvious outcome of a culture in which war means
total destruction of your enemy. One may wonder about how a world ruled by
an eastern war style would manage a tech like the relativity theory. If
the Japanese refused gunpowder when they met it, is it possible nuclear
warfare could be about impossible to exist under such a culture? Final
Comments I
hope this summary attempt of the book by Keegan help you enrich the models
you're building. In particular, I'd like you to think about the link
between culture and warfare that in my case impressed me deeply. Is it too
complex to try to simulate such link? About
the nomads and their role in history, I'm now in a position of considering
nomads as a "special civ". It should be possible and fan to play
a nomad tribe, try to gather power among nomads, like Genghis Khan, and
set for conquest. Once you have conquered land and cities, you may choose
to try to establish and settle yourself, becoming a "normal" civ,
like the Mongols did. While being nomad you have an economy, you may
negotiate with the settled peoples or trade with them. It's a whole new
form of playing and I'm wondering how difficult it'd be to include it in
Clash... |
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