| The
Clash of Civilizations Your Suggestions! |
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Commentary So
you want to pass your ideas on to the Clash Team? Read on and we'll tell
you just how to do it! |
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Best Way To Get Your Suggestions Implemented in Clash Our open design philosophy
means that even passers-by can participate in the development of The Clash
Of Civilizations. I think it will be a much better game for all the
constructive criticism and great ideas we'll get because of that. For
those of you who have some ideas you'd really like to get into Clash, I
thought I would make some suggestions. If you follow this approach you're
much more likely to actually see your ideas get into the game.
Probably the most important
thing is to know the current state of discussion before making
suggestions. Your ideas will help out a lot more if you can explain how
they fit into what we currently have, or alternatively how they are better
than what we have now. Only by knowing what's there already can you pitch
your idea in the right context. Most of the models for areas in the game
have already been locked in at a high level. We had to close off
discussion on the very basics that some point, or we'd never make any
progress. However, there's currently a lot of room in the area of specific
implementations within the constraints we've already agreed upon. And
also, I have to say it, some of the things we've already agreed upon may
turn out to be dogs ;-). There are approaching 3000 posts on the forum
discussing various aspects of the game, and a huge amount of documents on
various areas of the project on the
Clash
Web Page. I don't expect you to read it all first ;-). But do take at
least a look at the web page to see basically what's going on. After that
you might want to check out the area appropriate for your suggestion
before you post. All areas
have a link to the current discussion thread from the relevant part of the
web site. Otherwise you may
spend all your time coming up with great ideas we've already had ;-) or at
least discussed. I know most of these threads are quite long, but you can
always call up the right one and use your browser's search capability to
find whether we've discussed what you're thinking about. |
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