The Clash
of Civilizations

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For more information on open positions contact:  Mark Everson  
 
(or join us on the Clash Forum)
 

 
Current Clash Status
(more)

Overall {Mark}

I. Design / Art

Interface: Low-level guts of the main map interface {Gary, Stian} [A]
> Main Interface and Main Map {Stian, Gary} [A]
> Army Assembly/ Combat Info {Gary} [A]
> Economy / Trade / Merchants {Mark, Gary} [P]
> Government / Internal Politics {Mark, Gary} [P]
> Cultures {Mark, Gary} [P]
> Diplomacy {N} [D8]
> Technological / Social Advancement {Gary} [D7]

Graphics: {Stian, Gary, N} [P]
> Main Interface Layout and Art {Stian} [P]
> Map Terrain Tiles {Stian} [P]
> City Tiles {N} [P]
> Army Graphics {Stian, N} [P]
> Other Interface Art (many interfaces) {N}
> Misc. (Logo Art for web page, manual…) {N}

Military: {Gary, Laurent} [A, P] (Coding and Design Status Combined)
> Strategic Issues (mobilization, etc.) {Gary, Mark}
> Movement & Supply Rules {Gary, Laurent, Mark} [P]
> Ground Combat {} [A]
> Naval & Air Combat {Gary, Laurent, N}
> Specific Units (+ unit design system if we do it) {Laurent, Gary}

Economy: {Mark} [P, but fairly far along] (Coding and Design Status Combined)
> Basic Market-Based System {} [A]
> Infrastructure {Mark, Axi} [P]
> Special Resources {} [P]
> Trade / Merchants {} [P]

Social Model: {roquijad}
Governments {} [A]
Cultures {} [A]
Riots (Happiness) {} [A]

Diplomacy: {Mikael} [P]

Technological / Social Advancement: {Richard, Lord God Jinnai} [P, but far along]

Scenario and Customization Abilities: {Laurent, Gary, N} [P]
> Map Editor {}
> Scenario Editor {}

Manual / Help Files / Tutorials {Mark, Desperately Need Someone!}

Multiplayer Issues {N}

> Map Generation Model {Gary, N}
> Wonders (?) or other Player-interest features {LGJ, N}
> Disease & Natural Disasters Model {Simon}

> Characters {Lord God Jinnai}

> AI {Mark}

II. Coding: {Gary}

Interfaces: {Gary} [A, P]

Graphics Handling Routines {Gary} [A, P]

Military: See under Design above

Economy: See under Design above

Social: {Mark}
Governments {} [D7]
Cultures {} [D7]
Riots (Happiness) {} [D7]

Diplomacy: {N, Desperately!}

Technological / Social Advancement: {Gary} [D7]

Scenario and Customization Abilities: {Gary, Laurent} [D8]

Multiplayer {N}

Customization and I/O Protocols {Gary, Chris Maeda, N}

General Tools {Gary}

Map Generator {Gary}

Disease {N, but not high priority}

Demo(6 out; working on #7): {Gary, Laurent, Mark}

AI Coding {Gary}
Unit Pathing {} [A]
Map AI {Jim Cockram code, old} [P]
Diplomatic AI {}
Military Sector AI {} [D7]
Economic AI {}
Government / Culture AI {}
Overall Strategy {} 

Feels-Right Features (Civs that behave like real people) { N }

III. Clash Web Site {John Maez (Dom), Marc Luzietti (chegitz guevara)}
 

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Okay, let me know about suggestions for modifications and if you want to sign up for a particular slot.

 - Mark

 
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