|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Object | +--game.military.CarrierUnit
CarrierUnit implements BoardingElement for Unit objects.
| Constructor Summary | |
CarrierUnit(Unit _unit)
Build it |
|
| Method Summary | |
float |
boardingSpace()
returns number of units which can be carried |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public CarrierUnit(Unit _unit)
| Method Detail |
public float boardingSpace()
boardingSpace in interface BoardingElement
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||