game.military
Class BattleRange

java.lang.Object
  |
  +--game.military.BattleRange

public class BattleRange
extends java.lang.Object

BattleRange represents the range at which a fight takes place: Melee, close, long ranges will all exist, probably linked to an actual distance. As of D6, no range was used, just melee. In D7, there are two ranges: Melee and distance.


Field Summary
static BattleRange DISTANCE
           
static BattleRange LONG_RANGE
           
static BattleRange MELEE
           
static BattleRange SHORT_RANGE
           
 
Method Summary
 BattleRange getNextRange()
           
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

MELEE

public static BattleRange MELEE

SHORT_RANGE

public static BattleRange SHORT_RANGE

DISTANCE

public static BattleRange DISTANCE

LONG_RANGE

public static BattleRange LONG_RANGE
Method Detail

getNextRange

public BattleRange getNextRange()

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object