game.military
Class BattleRange
java.lang.Object
|
+--game.military.BattleRange
- public class BattleRange
- extends java.lang.Object
BattleRange represents the range at which a fight takes place:
Melee, close, long ranges will all exist, probably linked to an
actual distance. As of D6, no range was used, just melee.
In D7, there are two ranges: Melee and distance.
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
MELEE
public static BattleRange MELEE
SHORT_RANGE
public static BattleRange SHORT_RANGE
DISTANCE
public static BattleRange DISTANCE
LONG_RANGE
public static BattleRange LONG_RANGE
getNextRange
public BattleRange getNextRange()
toString
public java.lang.String toString()
- Overrides:
toString in class java.lang.Object