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java.lang.Object | +--game.events.actions.ActivateEvent
Activate a named event, with possible delay.
| Constructor Summary | |
ActivateEvent()
Constructor. |
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| Method Summary | |
void |
perform(Civilization dummy)
Perform the action. |
void |
setDelay(int value)
Set the delay. |
void |
setEvent(java.lang.String value)
Set event name. |
java.lang.String |
toString()
Implementation of the Object method. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public ActivateEvent()
| Method Detail |
public void setEvent(java.lang.String value)
value - the name of the event to activate.public void setDelay(int value)
public void perform(Civilization dummy)
perform in interface Actionpublic java.lang.String toString()
toString in class java.lang.Object
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