Feedback
Suggestions/Comments
Thank you for downloading the demo version of this game, as we are still testing out ideas, we would love to hear what you think of them. So, if you would like to comment on anything, or suggest new ideas, then please post a message in the Demo 6 thread.  If you want to comment on a game mdel, the most recent forum thread for each model can be found at theClash Web Site .
Give us your  comments 
Do people like the map style/feel and the crude controls we have in the GUI for now?
Are things too cluttered?  Keep in mind this is just a start of where we're going on the interface.  Some keypress shortcuts are on the way in future demos.  What other comments do you have about the map or GUI in general?

Do people like our ideas to reduce Micromanagement and streamline Play?
For instance, you can easily set up your orders to your whole economy from a single screen!  Orders for buildup of production capacity are Automatically performed in the most cost-effective place.  This is just a first hint of what is to come in terms of streamlined play. What you think of it?

The Task Force Box
Eventually when units are in a TF, the TF will be shown in a quasi-realistic looking "battle line". Right now they are just spread out. However, this eventual function is what led me to use the lines underneath the units, since it can be made to work with a fairly compact TF representation done in ranks. Ideas for exactly how to do this are requested!

What else do You want to talk about?
If you don't give us your feedback then the final game may not reflect what you want!