Military
Military Model 
The details on how to control military activities in the demo are given on other pages of the manual,  from  Display through  Units .  So only the things that aren't mentioned elsewhere are covered here.  The combat model in Clash is quite detailed, and the game may eventually support tactical combat.  For now , limited details on what happened in a combat is shown in the Information window after each turn ends.  You can get further, Much-more-detailed information, by opening the file combat.txt .  To understand what is going on in that output you can check out the military model references listed below.
Military Model References
You should look at the Military Page at the Clash web site.  For a brief idea of what we're doing, look at the introduction there.  After that, the next important thing you should check out is the battle and units model worked out by Harli and Krenske.  Here is a link to the Scouting Model of their design.  Don't follow the links in it, more current links to the other modules (Manuver, Assault, and Units) are found in the Updated Model

Although we have a lot of the bare bones of the model, there is an Enormous amount of specification, and refinement, to be done.  If you are a Military Guru and would like to apply for the position, please let me know in the current Military thread, or e-mail me.